Chapter 136 The Frustration of a Plan Collapsed
Chapter 136 The Frustration of a Plan Collapsed
It's understandable that the "Spin-to-Win" player feels frustrated.
This mission was supposed to be extremely simple. Or rather... for this type of mission, it was already simple enough.
Arresting a criminal, a villain, or even just a hero with less-than-honorable tendencies is always risky.
Even if they think they understand someone's superpowers, the other person may be hiding something, or deliberately making their abilities seem mysterious.
Worse still, someone like him possesses superpowers that allow him to instantly acquire new abilities at will (or more precisely, like turning a wheel). This uncontrollable variable is very dangerous.
This is why the interrogation was arranged in a pre-prepared location. Although the location was not impregnable, it could be abandoned. Only one member of the secret organization with superpowers and dozens of subordinates without superpowers were present.
The arrest operation was a textbook example. Of course, he wasn't present at the time.
Today, his superpowers have transformed him into a man around thirty-five years old with an old knee injury. He can turn anything he touches into salt and also exert a slight ability to control electricity based on the energy stored in the nearby salt.
This is at most a mid-level ability, and he doesn't want to bring this ability to the scene to carry out the mission.
The problem arose when his subordinates reported that they had kidnapped not one person, but three.
The other two are children, which is also a problem. It's not that he minds grabbing children (there are indications that both children also have superpowers).
Rather, he knew that many people in the organization, including his subordinates responsible for security and operations at this temporary base, would not approve of tying two little girls to chairs and gagging them with tape.
This is a real headache, but he always manages to find a way to solve it once the girls wake up.
Of course, just as they were beginning to awaken, one of the girls, Sienna, went missing.
He checked the video footage in the room. For a moment, an unidentified girl with superpowers was sitting in a chair, her body fixed at an angle so that her flat tail could dangle down to the side of the chair.
She probably doesn't have any superpowers that make her stronger, but they can't guess anything else.
Then, the next second, she disappeared.
The rope binding her drooped down, which meant she wasn't invisible—if she were, it would be another nightmare altogether.
The alarm immediately went off, and they frantically searched every room and sealed off every exit.
But there was no trace of the girl.
A few minutes later, the remaining two men were interrogated, but the same thing came up empty-handed.
The guy who can manipulate luck is either genuinely stupid or so clever that he can convincingly portray stupidity.
Actually, this is a good thing for their plan. Idiots are easier to persuade than smart people, and once they're appeased, fools don't hold grudges like smart people do.
As for interrogating the other girl... well, "Spinning Winner" has seen a lot of terrible things in his life and has also fought against some real villains.
It's not just those outlaws who suddenly appear, or those guys with dark morals who enjoy robbery and murder, but the kind of complete villains who really need to see a psychiatrist.
This girl terrified him more than the villains. The way she laughed, and her complete disregard for her own life, was so abnormal that it sent chills down his spine.
They left the girl and the luck manipulator there to think things over, while the "spin winner" began to consider his own strategy.
Clearly, all the information they have gathered so far will be sent to the nearest headquarters of the secret organization, but before reporting, he needs to organize the information according to his own ideas.
He requisitioned a table in the main office area of the base, which was a long and narrow room with four workstations.
The agents were there carefully reviewing surveillance footage, burying themselves in the endless paperwork of operating this secret black site (even if it's just a temporary one like this).
"Any discoveries?" he asked, walking over to one of the workstations. A woman was sitting there, but the only indication of her gender on their usual uniforms was the small space around her chest.
The original intention of uniform design is to hide personal details, and it would be even better if gender characteristics could be blurred as much as possible.
He knew how uncomfortable this uniform was. He had worn it before, both the men's and women's versions, and neither was comfortable to wear.
“Sorry, sir,” the technician said, shaking her head. She tapped on the open case, which contained a small, collapsible laboratory, and pointed most of the system at the tiny device the girl had spat on the interrogation room table. “This… shouldn’t be working.”
"Is it a small invention manufacturing technology?" he asked.
She first shook her head, then nodded. "I... well, sort of, but more than that."
It's battery-powered, but the battery is dead, yet the device continues to transmit signals. These are high-frequency radio signals.
"At least I managed to separate and decode the signal." She pointed to a laptop next to her.
“Pretty impressive,” he said. What encryption method did they use? He glanced at the screen. The radio message was sent in Morse code, containing only the word “HERE.” “Not at all cryptic,” he said.
"To enhance such a strong signal, the power consumption is very high; a regular mobile phone battery will be drained in just a few minutes."
This device can operate on just one dead AA battery, the antenna is a twisted bundle of aluminum foil, and the lights are connected in series.
They shouldn't be flickering, because that's not how electricity works.
“That must be some kind of invention manufacturing technology,” he said. “Or maybe someone has a superpower similar to this, anyway, the effect is the same.”
To say that this has complicated the situation would be an understatement.
"Spin Winner" rubbed the bridge of his nose. "We need to report this."
"And we need to mark this location as exposed." He raised his voice. "Alright, everyone get ready to pack up and leave. We can't stay here any longer."
I need to store everything properly so I can retrieve it later. First, take out the hard drive, then arrange for the people to transfer the prisoners.
We need to knock those two out again before we can move them. Go get the anesthesiologist. I need to…”
"Sir!"
He turned around. Being interrupted like that meant something important had happened. They were all professionals.
Although they sometimes act like children on the communication channel, most of the time he doesn't expect them to cause trouble for no reason.
"Sir, we've spotted a group of people heading towards the main entrance. Hmm, one of them is standing in the middle of the road. He's wearing a mask."
He ran to the security monitoring station and stared at the screen. They wouldn't rely on those dirty, low-resolution cameras for security work.
Even in dim light, they can see freckles on other people's noses from 100 meters away.
Therefore, he clearly saw in the high-definition footage that Sienna, the girl currently in the interrogation room, was standing in the middle of the path leading to their base.
There shouldn't be anyone outside at this hour. This is an industrial area, and most places are already closed for the day.
She hoisted the large object onto her shoulder, and the smile on her face was exactly the same as the one she had given him when she told him she'd rather die than play any tricks on the secret organization.
"Turn the volume up?" "Spin Winner" asked.
The technician pulled off his headphones and turned the volume up. Everyone else in the room fell silent.
“Okay,” the girl said. She took out two slices of… bread? Why did she have bread, and why was she putting it into that device?
A familiar creaking sound came from behind, just like the sound of pulling back the handle of a toaster.
“What is she doing—check out the interrogation room,” he ordered.
The technician pulled up the surveillance footage.
The girl was sitting in her seat, leaning forward, using...where did she get a knife from to cut the rope binding her legs?
“Send a guard to the interrogation room,” he said sternly. “You, continue watching the one outside.”
The girl outside was shifting and swaying back and forth, clutching that big... whatever it was. "Oh dear, I'm starving," she said, her voice just loud enough to be overheard.
Ding!
As the base shook, "Spin Winner" frowned. The camera facing the other side of the door was blocked as thick smoke filled the entrance hall outside the main gate.
The door itself was a heavy metal door, capable of withstanding the impact of a battering ram, but now it was folded in half and embedded hard into the wall, even cracking the wall itself.
“Oh,” said the “spin winner.” He then straightened up abruptly, his adrenaline surging.
"Sir! More masked people have appeared!"
That was indeed the case. He couldn't immediately recognize who these people were; they were undoubtedly locals. The problem was that there were quite a few people rushing towards the base's main gate at that moment.
"Spin the Winner" rushed to his desk and pressed an inconspicuous button on his laptop. Every agent in the room frowned at the alarm coming through their earpieces. "All agents to combat positions! We're under attack!" he shouted.
Once all this is over, he'll have a ton of paperwork to fill out.
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